About Me
Hello! My name is Adam Weber. I am a passionate Game Programmer and Game Designer who has been making and developing games ever since the year 2018!
I am a graduate from University of Wisconsin - Whitewater who obtained a Bachelor of Science in Computer Science and Media Arts and Game Development - Communication/Gaming.
I have made the deans list in each semester that I attended there and graduated magna cum laude .
Before I went to college, I was a part of a F.I.R.S.T. FRC team, CORE 2062.
In my time there, I was the lead designer of its website and worked closely with sponsors. Many of my changes and designs are still
on the website today, and I am proud to be an alumni for such an amazing organization. You can see the website here!
Throughout my time in college, I participated in as many opportunities as I could to better my skills and gain more connections. I worked in research projects alongside several professors, a study abroad project (became remote due to
Covid 19), a few independent study courses, personal and team-oriented projects, and dozens and dozens of game jams! It goes without saying that I love game jams. Many of these projects are found here on
my portfolio below or on my itch page!
Today, I am proud to say that I now have roughly 1.7 years of work experience under my belt through Filament Games as a Game Engineer where I worked in an agile environment with UX/UI designers, game designers, producers, web developers, QA, and of course other
game engineers. To see some of my work, visit my Professional Work page here on my portfolio!
Outside of my work experience, I co-own a small game studio with a couple friends from college that is currently developing board games! Independently from that, I also am working on a deck-building tower defense that I plan
to publish on Steam this year. Feel free to ask me anything about these projects!
Talents
Skills |
Software and Tools |
Scripting C# Typescript/JS C++ HTML/CSS Work Environment Scrum Development Devops Gitlab Github Production Tools Jira Trello |
Game Engines Unity Source Control Source Tree Github Desktop Productivity Photoshop / Illustrator / Audition Affinity Designer Microsoft Office Other Postman Docker |
Featured Game Projects
Competitive deck building card game / CCG
keyboard_double_arrow_right Interactive in game board |
keyboard_double_arrow_right Deck building with several filters for a card database |
keyboard_double_arrow_right Multiplayer capibility with game queue and direct battle. Including MR system |
keyboard_double_arrow_right Individual card mechanics, VO, SFX |
keyboard_double_arrow_right Showcased at the Milwaukee Gaming Conference and UWW's MAGD Expo |
Deck-Builder Tower Defense Roguelike
keyboard_double_arrow_right Procedural Generation |
keyboard_double_arrow_right Many different playstyles (player classes and multiclassing) |
keyboard_double_arrow_right Various types of Towers, Enemies, and Spells |
keyboard_double_arrow_right Soon to be player progression and experience |
2D top-down RPG inspired by Zelda
keyboard_double_arrow_right Combat System |
keyboard_double_arrow_right Different types of Crafting - Cooking, Alchemy |
keyboard_double_arrow_right Inventory and Gear Systems |
keyboard_double_arrow_right Saving / Loading |
keyboard_double_arrow_right Dialog and Quest system that saves/loads |
Game Projects
These projects are smaller and the vast majority are from game jams that I participated in through various events. I included
these as they either hold awards, fun mechanics that I would love to talk about, or simply sentimental value. These are not my best
works, but they are some of my favorites.
Other Projects
Contact
If you have any questions or wish to work with me, please send me an email at adamweberbusiness@gmail.com!