Professional Work
This is a page dedicated to my projects within professional environments and work studios. Note that I may be under an NDA with many or all of these companies. Therefore, I will showcase these projects as much as I can and talk about what I have done without breaching contract.

If you have any questions or wish to speak more about a project, please feel free to contact me!

Project: CASA
Timeframe July 2022 - January 2024
Languages Used
C#
Typescript
Softwares Used Unity, Postman, Docker
Framework Nest JS, Prisma
Project Role Game Engineer

CASA (Computer Adaptive Story Assessment) was my primary project that I worked on during my employment at Filament Games. The purpose of this application is to assess children within the ages of three to five through various types of language and positional skills. The game was made for English and Spanish children with support for both languages. To read more about this project, a blog post was made here.

The project was separated into three unique structures. One such structure was the Unity application that was designed for the children to interact with questions. Another was the teacher dashboard which allowed the teacher to interact with their students during the assessment. Lastly there was the server backend which was in charge of handeling all inputs and outputs, REST calls, socket.io interaction, and our database for the researchers.

During my time on the project, I worked in both the Unity app and the server backend to ensure the bridge between both was efficient, secure, and adaptable to make any changes that were required to be made during the university's calibration process. I worked in a scrum environment alongside web developers, UX/UI, producers, designers, and other engineers.

Superkids Online Fun
Timeframe October 2023 - January 2024
Languages Used
C#
Softwares Used Unity
Project Role Game Engineer
The Superkids Reading program is a core literacy curriculum for kindergarten through second grade that teaches all aspects of reading, and is seamlessly integrated with the language arts. Built on scientific research and proven pedagogy, it combines rigorous instruction with highly motivating curricula. Filament Games developed the online game-based learning component of the Superkids Reading program, Superkids Online Fun!, which includes books and magazines that are read aloud to players, as well as a variety of spelling, phonetics, and vocabulary games to reinforce ELA learning outcomes.

To see more about this project, click here!

This is one of Filament's older projects before I was hired in 2022. For me, this was a maintenance project where my job was to remove any of the rough edges and smaller bugs that client has found after the initial project was completed.

My work consisted of going through the established code base, finding and re-creating known bugs, and debugging using several devices including the unity editor and my android device. The largest issue involved deep linking from a browser to the app on a phone device where the app would not log out properly. I would find myself using an android SDK to console log throughout the gameplay to pin point possible solutions while working with my senior engineer and manager.